Create UIStepper Programmatically

In this Swift code snipped you will learn:

  • How to create UIStepper in Swift programmatically
  • How to add UIStepper as a Subview
  • Add custom function which gets triggered when UIStepper value is changed
  • Position UIStepper in the centre of UIView
  • Make UIStepper value continuously increment when user taps and holds UIStepper button
  • Make UIStepper resume from the beginning when maximum value is reached

import UIKit

class ViewController: UIViewController {
    override func viewDidLoad()
        // Do any additional setup after loading the view, typically from a nib.
        let myUIStepper = UIStepper (frame:CGRect(x: 10, y: 150, width: 0, height: 0))
        // Resume UIStepper value from the beginning
        myUIStepper.wraps = true
        // Position UIStepper in the center of the view =
        // If tap and hold the button, UIStepper value will continuously increment
        myUIStepper.autorepeat = true
        // Set UIStepper max value to 10
        myUIStepper.maximumValue = 10
        // Add a function handler to be called when UIStepper value changes
        myUIStepper.addTarget(self, action: #selector(ViewController.stepperValueChanged(_:)), for: .valueChanged)
    func stepperValueChanged(_ sender:UIStepper!)
        print("UIStepper is now \(Int(sender.value))")
    override func didReceiveMemoryWarning() {
        // Dispose of any resources that can be recreated.

Watch this video tutorial to learn how to create UIStepper using Main storyboard:

UIStepper example in Swift

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